| A's
Air-to-Fakie
Any trick in the halfpipe where the wall is approached riding forwards,
no rotation is made, and the snowboarder lands riding backwards.
Alley-oop
A term used to describe any maneuver in the halfpipe where one rotates
180 or more degrees in an uphill direction; that is, rotating backside
on the frontside wall or rotating frontside on the backside wall.
Alpine Snowboarding
This term is most often used to describe riding a directional carving
board with hardboots and plate bindings. Since there is no such
thing as Nordic or cross-country snowboarding it is not used to
describe snowboarding in general.
Andrecht
A rear handed backside handplant with a front handed grab.
Asymmetrical Sidecut
Snowboard sidecut design in which the toe edge and heel edge have
different sidecut radii. In shifted asymmetrical sidecut boards
the center of the heel sidecut radius is shifted farther back than
the toe side radius in order to compensate for the center of weight
distribution which differs between toe and heel edges.
B's
Backside
The backside of the snowboard is the side where the heels rest;
and the backside of the snowboarder is the side to which his/her
back faces.
Backside Air
Any air performed on the backside wall of the halfpipe.
Backside Rotation
A rotation in which your back the first thing to cross the vector
in which you're traveling. i.e. clockwise for a regular-footer,
and counter-clockwise for a goofy-footer.
Backside wall
If you ride straight down the pipe the backside wall is the wall
that your back faces.
Bail
A term used to describe crashing or falling. e.g. "He bailed
and landed on his head."
Banked Slalom
A slalom race course in which the turns around the gates are set
up on snow banks. Originated at Mount Baker, Washington where the
course is set through a ravine.
Baseless Bindings
Snowboard bindings without a base plate. Thus, one's boots are in
direct contact with the top of the snowboard and are as close to
the snow as possible. Some people say it gives them a better "feeling"
of the snow and terrain beneath the board; hence, better control.
Other say it's a silly sales gimmick.
Beat
A term used to describe something that is not good. e.g. "It's
pretty beat that we have to shape the pipe all day."
Bevel
The degree of angle to which the edges of a snowboard are tuned.
Snowboards used for racing and carving should have a greater bevel
than say a snowboard used in the halfpipe.
BFM
See Elguerial
Blindside
A term given to any rotation where the snowboarder has oriented
themselves "blind" to their takeoff or landing and must
stretch to look over their shoulder. Such a technique usually increases
the difficulty. (e.g. A backside alley oop air in the halfpipe is
often harder than a frontside alley oop air because it is blindside).
Boarder Cross Competition
A race course in which gates have been set up through an obstacle
course. It is a snowboarding version of a Motocross. Racers run
head to head, usually in heats of four or six, over various jumps
and banked turns.
Boned
A term used to explain the emphasis of style in a trick. In other
words, if someone "boned out a method" they would grab
hard and create an emphasis of the maneuver such that his/her legs
or arms may appear extended or stretched to a maximum degree. To
"Bone" means to straighten one or both legs.
Bonk
The act of hitting a no-snow object with the snowboard (e.g. A tail
bonk could be hitting a picnic table with the tail of the snowboard).
Boost
A term used to describe catching air off of a jump. e.g. "He
boosted ten feet out of the halfpipe."
Burger Flip
A halfpipe trick in which the rider performs a switch 180 to late
McTwist. One approaches the backside wall riding fakie, rotates
180 degrees in the air, and then reenters the pipe while doing a
McTwist. Invented by Todd Richards.
Bust
A term used the same as the verb "to do" only with more
emphasis. e.g. "He busted a huge air over that tree."
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